- Battery power has been used in many scales with many different systems. Many of those have been proprietary. This article was about Railpro and battery power.
I mean yes, that's what the article was about, RailPro itself just isn't interesting, but the battery part of it is.
It's common knowledge that Railpro is not DCC, and for those who didn't know it was pretty clear that it was not DCC in the article. Is it wrong to talk about the features I like about Railpro? I don't feel so, especially since that information was important to share in order to explain why I attempted this experiment.
I often hear confusion about the differences between RailPro and DCC when people are talking about it. It's not that people literally think RailPro is DCC, but they don't understand how antithetical it is to the industry standard of DCC, and the benefits of an open standard. Of course, to be fair, half the people using DCC don't know what DCC is.
- CVP Airwire and Blunami are all throttle and control systems based within the DCC universe. To get true wireless communication directly to the locomotives you will need a different controller than the current DCC standards. To my knowledge none of the normal DCC controllers are capable of any sort of wireless signal directly to the locomotive. Besides the aforementioned control systems, the other "wireless" DCC control systems I'm aware of essentially send a wireless signal from a controller to a command station, which then sends the signal to the locomotive via the track. As far as speed matching, you may be okay with it but it is not something I enjoy. To each their own.
CVP Airwire puts the command station on board the locomotive, so that it is fully compatible with any DCC decoder. Blunami has direct Bluetooth communication to the decoder/receiver, but unlike RailPro, it is a 100% fully functional DCC decoder with all the same features as when it is operated wirelessly, and can be ingested into Decoder Pro just like a regular Tsunami 2. These two approaches are superior to RailPro, as they are standards-based and build upon DCC by companies whose primary business is DCC instead of going against the open standard of DCC. Eventually, LCC will provide a truly open standard for direct wireless communication with locomotives in a way that is cross-compatible with LCC based DCC command stations.
Speed matching is commonly made out to be this complicated, time-consuming thing that people fear or hate. It's just not that hard. It takes 5 minutes, it's very simple to do, and the myths surrounding it need to be retired, just like a lot of the other myths surrounding DCC.
-Those systems were out when I wrote this article. The step-up regulator would work in any system as all it does it convert some of the battery power to voltage. Unless you are using a 12V battery (large scale) then you will need to use a small LiPo and step it up. They are very small, which is nice. It's not a very efficient way of getting the voltage you need, but it does work.
AirWire has been out for a long time. Blunami is pretty recent. It seems that the voltage regulator is much less of an issue that I would have thought, it really boils down to the battery and the size of the battery. Without the ability to mill out the fuel tank, it looks like most people would still be limited to larger locomotives (not that an SD40-2 is that small), or a married pair of smaller locomotives, with sound and the receiver in one, and the battery in the other, possibly with both powered (although that would reduce battery life).
-One of the DCC wireless solutions (CVP maybe?) made a battery management board that allows charging from the track. It was somewhat large if I remember correctly, and was another board that needed space to mount. Working in HO scale hood units makes space a premium and I was looking at the simplest possible solution. Railpro made that easy because it's just three components...battery -> voltage converter -> Railpro module. And to be honest, if you are charging from the track you are essentially using a glorified keep-alive capacitor. Granted, it would never run out of juice, but so far I just haven't seen the need to do that. I'm not running trains for 6 hours straight.
Sort of. You'd still have wireless control of the locomotive that would survive a DCC environment with a lot of shorts. It's a niche, but onboard power is a niche in indoor scales.
- MRH publishes what they receive. If you want a DCC/battery/wireless article then you are welcome to write one.
That was just in response to G8B4Life's grousing about your article being in RE, and not in MRH, and previous grousing I've seen by RP fans about MRH not giving even more press to RP. They do a decent amount of DCC content, and give RP more than its fair share of space.
I actually have thought about doing some articles about some techniques that I've used, including 5 minute DCC speed matching, but it hasn't been a high priority. As I build some modules, I'm also going to be thinking about any particular construction techniques that might be interesting to the MRH/RE audience. I just recently learned about MDO as a plywood-like material that paints like masonite hardboard and is slightly lighter, so that might be a candidate. The problem is that I've already go too many irons in the fire.