A.) Dedicated engine operating screen. Number one complaint from my crew
B.) Consisting/linking. Way to difficult to add or subtract engines to a consist i.e. to add helpers in route all engines are unlinked then all have to be linked. Pain in the butt.
C.) Ability to control headlights on linked locos
D.) Override button to bypass warning messages. Needed if you use Keep Alives or PBM’s
E.) Load function. Use knob to set speed and the brake to ramp up or down.
Lee, could you provide a little clarification on these?
A.) What do you mean by a dedicated engine operating screen? Are you saying to remove some of the items from the current locomotive operating screen?
B.) I agree with this one....I'd like to add an option to "flip" the consist with a tap of a button so that the previous last locomotive now becomes the leader (useful while switching with a consist). It would be faster than breaking the consist and redoing it.
C.) I'm confused on this one.....you already have full control of all functions on linked locomotives....just select that locomotive and turn on the lights as necessary. Are you saying you want the following locomotive headlight to turn on when the consist is reversed?
D.) I completely ignore all warning messages. When they pop up it doesn't prevent me from operating the locomotive, and most of the time I'm not even looking at the screen. The only time I ever look at a warning message is if the locomotive will not respond to any commands. It's a very rare occurrence and it usually means something went catastrophically wrong.
E.) Not sure I understand this one. Use the brake to set the load?? Sounds like you're asking for a combo of manual notching and load.
In addition to the notes I made above, I would really like to see a factory-installed eyelet for a lanyard. Ergonomics of the controller doesn't bother me that much, especially if there is a lanyard. Less functional improvements like a dark UI would be nice, but not critical to me at this point.
-Kevin